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 Tsuki Hana

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Kurai Niwa
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Posts : 398
Join date : 2010-06-25

PostSubject: Tsuki Hana   Tue Jul 06, 2010 8:04 am

Basic Information:

Name: Tsuki Hana

Nickname: The Roses Thorn

Age: 18

Gender: Female

Looks:

Personality: Tsuki is, by and large, very docile and quiet. She'd rather keep to herself so she doesn't cause trouble. However, when people disrespect her or people she loves, her temper is vile and i mean 'rip off your limbs piece by piece' vile. It's merely a protective gut instinct but those who know her well, and love her as she is see the shy yet well-spoken girl she truly is underneath her fits of anger. She truly is a very sweet girl, and never shies away from showing her affection if someone has become dear to her.

Likes: The night, quiet, lilies

Dislikes: Heat, disrespect, being alone

Extras: Tsuki has a clan tattoo of a phoenix going up her right arm.

Shinobi
Information:


Village: Ex-Konohagakure

Clan: http://narutorp.go-board.com/custom-clan-creation-f8/hana-clan-t167.htm#1381

Rank: Rogue Nin [Jounin Level]

Elements: Water and Earth

Weapons: http://narutorp.go-board.com/custom-weapon-creation-f10/tsuki-s-weapon-t169.htm#1383

Summons: N/A

Jutsu:

Non-Elemental Jutsu

Name: Body Flicker Technique
Rank: D
Element: N/A
Description: This jutsu is a high-speed movement technique, allowing a ninja to
move short to long distances at an almost untraceable speed. To an
observer, it appears as if the user has teleported. A puff of smoke is
occasionally used to disguise the user's movements. It is accomplished
by using chakra to temporarily vitalise the body and move at extreme
speeds. The amount of chakra required depends on the overall distance
and elevation between the user and their intended destination. Shisui

Uchiha was feared as "Shisui of the Body Flicker" (瞬身のシスイ, Shunshin

no Shisui
), likely referring to this technique.

Name: Body Replacement Technique
Rank: E
Element: N/A
Description: This jutsu lets the user quickly switch places with another nearby
object, such as a plant (normally a section of a log), an animal, or
even another person within reach using the Body Flicker Technique, the moment an attack
hits. This creates an optical illusion, making the enemy think the
attack was successful. The user can then use this confusion to escape or
launch a counter-attack. Exploding tags can be attached to the
replacement for an added surprise.

Name: Clone Technique
Rank: E
Element: N/A
Description:This technique creates intangible copies of the user. The clones are
simply illusions and will dissipate when they come into contact with
something. The illusions can be seen through by the Byakugan
and the Sharingan. A person with normal eyes can also
distinguish the clones from the original, since the clones will not
disrupt the area around themselves with their movement (won't kick up
dust, crush grass, etc.). Naruto Uzumaki and Rock Lee
are the only two ninja known to pass at the Academy without mastering
this jutsu.

Name: Rope Escape Technique
Rank: E
Element: N/A
Description: A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a
ninja to free themselves if they have been tied up. How this is done is
unknown.

Name: Transformation Technique
Rank: E
Element: N/A
Description: This jutsu allows the user to transform either themselves or another
object into the appearance of another person, animal, or object. This is
one of the basic jutsu taught at the Konohagakure
Ninja Academy, and most shinobi
know this jutsu. The transformation technique is considered to be among
the more difficult E-ranked techniques, since it requires constant
emission of chakra
while mentally maintaining the form. On top of that, the user would be,
most likely, interacting with the environment. This puts much mental
strain on an inexperienced ninja.

Name: Temporary Paralysis Technique
Rank: D
Element: N/A
Description: A technique for physical restraint, quite as if the opponent had been
tied in invisible steel ropes. This is a basic ninjutsu usable even by
Genin, but its intensity will vary greatly according to the user's
level. In addition, depending on the user, the technique can be cast on
every target at once, and won't fail a shinobi during his missions. This
debilitates the victim for a short period of time, which allows the
user to either strike again or, in some cases, take the target into
custody.


Name: Manipulated Shuriken Technique
Rank: D
Element: N/A
Description: With this technique a translucent string, both elastic and highly
durable, is attached to a shuriken, making it possible to alter its path
after having thrown it. An expert will have the ability to freely glide
the shuriken in any direction with just a single movement of their
fingertip. The first attack, challenging the enemy, is avoided and after
a timelag of several seconds, it will come from behind. Depending on
the performance, the possible tactics can be infinite.


Name: Mist Servant Technique:
Rank: D
Element: N/A
Description: This genjutsu creates eerie black ninja illusions, which appear one by
one from trees and rocks, and corner the enemy. Their movements are
slow, but when attacked they multiply, and in this way they appear like
ghosts inhabiting the mist. Kunai are added to this technique, by
throwing them to match illusions movement, making them seem real. As the
clones continue to multipy, the victim will eventually be worn down.


Name: Shadow Shuriken Technique
Rank: D
Element: N/A
Description: It's an extremely simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown
simultaneously. However, depending on the way it's used, it can prove
its absolute efficiency. The trick is to somehow draw the enemy's
attention towards the upper shuriken. Then, to deal with the path of the
lower shuriken. If the enemy notices both shuriken, the technique ends
up losing all of its efficiency.

Name: Haze Clone Technique
Rank: D
Element: N/A
Description: At first glance it seems like a regular Clone Technique, but the Haze Clone uses a cunning trap
to lure out the enemy. Using this technique together with the Earth
Release: Underground Projection Fish Technique, the enemy is led to
believe that the real body is among the clones. As the Haze Clones are
not physically real, the attack will just passes through them. While
attention is drawn to the clones, the real body attacks from the blind
spot. During the illusion and resulting chaos, the enemy, who is caught
up in the technique, can be easily defeated.

Name: Mystical Palm Technique
Rank: A
Element: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural
healing process by sending chakra from their hands into a wound or afflicted
body part. This allows the user to heal a patient without the need for
medical equipment or surgery, making it highly useful on the
battlefield. It can be used to treat both external and internal
injuries. It is vital to match the amount of chakra used to the severity
of the affliction or injury. This requires a great amount of chakra
control. Because of this, only a few highly skilled medical-nin
are able to use this technique. In Part II, Kabuto demonstrated the
ability to use it a short distance away from the target instead of close
contact.
By sending an excess amount of chakra into the patient's body,
the user can overload the patient's normal circulation, trapping them in
a comatose state. Although this is usually undesirable, Kabuto Yakushi once effectively used this side effect to
get Kiba Inuzuka out of his way.


Water Jutsu

Name: Hidden Mist Technique
Rank: D
Element: Water
Description: This displacement technique is a speciality of the ninja of Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakuga, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponents chakra, which will effectively hide the user from the dojutsu.

Name: Water Prison Technique
Rank: C
Element: Water
Description:
This jutsu is used to trap a victim inside a virtually inescapable
sphere of water. The only downside to this technique is that the user
must keep at least one arm inside the sphere at all times in order for
the victim to remain imprisoned. This jutsu can't be performed without a
sufficiently large body of water to supply the water for it. Despite
the fact that the prison is made up entirely out of water, it is
stronger than steel as stated by Zabuza Momochi. Once trapped the target
is unable to move while within it due to the heaviness of the water.
Even so, the target is still able to speak. When this technique is used
on Tenten,
she indicates that she cannot breathe, though other characters have not
reported the same problem.
Water clones can be used in
preparation for the jutsu, which blocking an opponents attack and
trapping the attacker in the prison using the clone's own water. Neji Hyūga was able to use his ability to release chakra
from all of his pressure points simultaneously to disrupt the flow
of chakra and break the prison.

Name: Water Release: Gunshot
Rank: C
Element: Water
Description: The user kneads chakra, and converts it into water, and then spits it
out in the form of condensated balls. The high-speed waterball attack
possesses just as much power to kill as an actual gunshot. While this is
a water release technique, it can still
be employed someplace where no water is available, which is a great
advantage. It's also possible to increase the power of destruction of
the balls themselves by building up the chakra inside of them. The
number of bullets is determined while kneading chakra. By taking
advantage of gravity, the bullets can brutally increase in power.


Name: Water Release: Syrup Capture Field
Rank: C
Element: Water
Description: The user spits out high-viscosity, chakra-mixed water, aimed at a
surface of wide scope. This is a stream of sticky liquid which can be
used to form an adhesive trap that can inhibit a person's mobility. One
can effectively reduce their enemy's area of activity with this
technique, and has the effect of being able to take complete control
over the battlefield. The normal scope of this technique is normally
just a few meters, but if prepared, it is also possible to make an
entire pond of starch syrup. Being caught in the technique can be
avoided by channeling chakra to one's feet allowing one to walk upon it
uninhibited.

Name: Water Release: Violent Bubble Wave
Rank: C
Element: Water
Description: The user spits out a large volume of bubbles. The ground covered by the
bubbles looses its friction, considerably limiting the opponent's
movements. The bubbles are spit out with violent force that is capable
of washing away most attacks, such as oil and fire. This technique can
also be used as an effective smokescreen.


Name: Water Release: Violent Water Wave
Rank: C
Element: Water
Description: Water gushes out from the mouth like a waterfall and washes away the
enemy. One can freely control the power of this technique with the
amount chakra one releases. Having many variations, this is a basic Water
Release technique.


Water Release: Waterfall Basin Technique
Rank: C
Element: Water
Description: This is a jutsu which creates a waterfall by developing spring water in a
place without water veins and manipulating the resulting water current
to form a wave. This is a very convenient technique as it can be used
for things like training and relaxation. On the other hand, because it
changes the environment on a large scale, it also has the effect of
hiding one's location from the enemy by confusing them. The width of the
water source, waterfall, and basin can be expended, as long as the user
continues to send chakra in.

Name: Exploding Water Colliding Wave
Rank: B
Element: Water
Description: After spitting out a great volume of water from his mouth, the enemy is
swallowed up by this advancing surge and crushed. The user can ride the
wave, allowing them to move at high speed, and attack the enemy, now
swept off their feet, without fear of counter-attacks, the amount of
water created is proportional to the amount of chakra used. When used
with Kisame's enormous chakra, even dry wastelands can become similar to
a small ocean. Afterwards, the excess water can presumably be used for
additional water release jutsu.

Name: Water Release: Five Feeding Sharks
Rank: B
Element: Water
Description: The user puts his hand on the surface of a body of water and from the
tips of five fingers, chakra is released into the water, changing it
into the form of ferocious sharks.
The five sharks circle the target with high speed, creating a raging
stream that takes away their prey's freedom of movement and their sharp
teeth tear into the enemy with five consecutive attacks. In the anime,
these sharks can regenerate from surrounding water, making them
difficult to destroy.

Name: Water Release: Water Dragon Bullet Technique
Element: Water
Rank: B
Description: This technique shapes a large amount of water into a giant, powerful
dragon, which hits the opponent with formidable might, dealing physical
damage. The ideal place to use it is near a body of water, but if the
caster's skill allows it, it is possible to use it even in a place where
there is none. That said, the amount of water used will be in
proportion with the caster's skill.This jutsu needs forty-four hand seals, the highest amount of
hand seals necessary to use a jutsu shown in the series so far. However,
Tobirama Senju was able to produce one with only one hand
seal.

Name: Water Release: Water Encampment Wall
Rank: B
Element: Water
Description:
This defensive jutsu creates a wall of water around the user. Enemy
attacks are completely intercepted by a fence of water blown out from
the mouth, and is raised from below with tremendous might. The water is
blown out is in the form of a circle around the user, and it makes for a
defense without openings. It is also possible for the user to control
the amount of water and duration at will. The wall's strength and
resistance change following the quantity of chakra poured down into the
water, so a skillful shinobi will be able to build a sturdy one.
Furthermore, because the field of vision is maintained even while
defending one can easily go on to the next move, which is a great
advantage. The wall can also be formed from a pre-existing water source.

Name: Water Release: Water Fang Bullet
Rank: B
Element: Water
Description: A technique that deals physical damage to the enemy with a liquid mass
brought forth from underwater. Its power to kill and maim is augmented
by adding a spinning motion to the compactly pressured water. During
fights on water, taking advantage of its characteristic ability to
attack from anywhere in a 360 degrees radius, in conjunction with other
techniques for distraction, confusion and so forth, this technique has
an extensive array of applications.

Name: Water Release: Great Waterfall Technique
Rank: A
Element: Water
Description: This technique extends water over a large scale, surges and rises up to
several dozen meters high. Then it streams down to the ground in one big
cascade, much like a gigantic waterfall. In doing so, it resembles a
huge wave, with tremendous power that can hollow out the ground. What
remains after that jutsu's utilization is reminiscent of no less than
the aftermath of a natural disaster. This is a considerably advanced
ninjutsu, and activating this technique requires a fair share of chakra.

Earth Jutsu

Name: Double Suicide Decapitation Technique
Rank: D
Element: Earth
Description: A ninjutsu where the user conceals themselves underground and drags the
object of their attack down into the earth, robbing them of their
freedom. In addition, they can start another attack. This technique was
originally used for torture, by cutting into the enemy's neck

Name: Earth Release: Hiding Like A Mole Technque
Rank: C
Element: Earth
Description: This technique changes earth into fine sand by channeling chakra into
it, allowing the user to dig through it like a mole. The user can
pinpoint where they are, despite being underground, by sensing the
magnetic forces. They can also sense what is happening on the surface
and use that information to launch a surprise attack on the enemy.One can also hide deep in the ground, escaping
to a depth where the enemy can't reach.


Name: Earth Release: Tearing Earth Turning Palm
Rank: C
Element: Earth
Description: This technique causes the ground surrounding the enemy to spiral inwards
on itself, burying them alive or crushing them. This technique is much
more damaging if used in rocky mountainous areas, or inside a cave.

Name: Earth Release: Underground Projection Fish Technique
Rank: C
Element: Earth
Description: A ninjutsu where one suddenly appears to the ground's surface. Its
efficiency will increase drastically if used in conjunction with a jutsu
such as the Haze Clone Technique to draw the
enemy's attention. Furthermore, it's even more efficient when employed
in a crowded area that, if the target notices something, can be overrun
by the nearby masses. This technique is used for sneaking and striking
silently, like a fish underwater. As such it is a great strategy for a
guerrilla, and a likely resort, used quite often for things such as
personality assassination.

Name: Earth Release: Earth Flow Rampart
Rank: B
Element: Earth
Description: This technique makes a gigantic rampart rise up beneath the user's feet,
by shaping the ground and increasing the amount of earth with chakra.
Depending on what the user imagines, the shape of the rampart can be
anything from level ground to a steep, needle-like mountain. If the user
increases the volume of earth too much, he can be forced to keep his
chakra consumption down.


Name: Earth Release: Earth Spear
Rank: B
Element: Earth
Description: The user flows chakra through all parts of their body, which hardens
their skin to a steel-like quality. This increases their defensive power
to the utmost limits. The user's skin becomes much darker, an almost
black color. Furthermore, the destructive power of physical attacks is
increased, making this a great all-purpose technique. The amount of
techniques that can break through the areas hardened by the Earth Spear
are close to zero, not including its undeniable weak point: Lightning Release ninjutsu

Name: Earth Release: Earth Style Wall
Rank: B
Element: Earth
Description: This ninjutsu is used to defend against an incoming attack by creating a
solid wall of earth. Chakra is converted to earth within the body and
then spat out. This earth then instantly rises up and takes form. The
barrier itself is also coated with chakra, making its strength
incomparable to that of a normal mud wall. Because of the earth's
special characteristics, the wall is highly resistant against, for
instance, fire and water. Also, for a Kage-class
shinobi it is possible to create a vast volume of earth. When used by Kakashi he creates a wall composed of bulldog sculptures to box-in Pain.

Name: Earth Release: Rock Lodging Desctructon
Rank: B
Element: Earth
Description: This technique causes a cave-in by destroying the equilibrium that holds
the cave together. Just removing a single vital stone throws off the
balance of the cave, making it unexpectedly fragile and causing a domino
effect that destroys the entire cave. The shinobi from Iwagakure
use this technique in their pride tactic, luring several enemies into a
cave and using this technique to destroy them all at once.


Name: Earth Release: Swamp of the Underworld
Rank: A
Element: Earth
Description: By changing the surface of an object (ground, ceiling, wall, etc.)
beneath an enemy (relative to them) into mud and creating a swamp, the
user can sink his enemy into the mud. The adhesive, chakra-infused mud
ensnares the enemy's body, making it almost impossible to recover one's
strength and escape from there. The size and depth of the created swamp
depends on the user's skill and the amount of chakra used, but if the
user is an expert in this technique, it will always be possible to make a
fair-sized swamp which is extremely effective against a great number of
enemies or having to face gigantic creatures. The technique can also be used on a smaller
scale to trap individual foes.


Background Information:

Background: Tsuki was born into the Hana clan on the night of a full moon, hence her name. Her mother, Mizu, was a kind and gentle woman who raised her daughter with great love and affection. Her father, Hikaru, was a bit more rough around the edges but his masculinity just meant he was a protective father. However, Hana's big sister, Ayaka, was bitter. Seeing the newborn baby take all of the attention she once had angered her. She would purposely try to get Hana in trouble as she got older, doing anything from pushing plates and cutlery off the dinner table to pushing people over as they walked down the street. More often than not, her parents saw through the deception and scolded her but Ayaka didn't give up that easily. For a while, she actually helped Tsuki train to become a kunoichi which further helped Tsuki to become a Genin at the age of 12. It was then that Tsuki discovered her first element, water. It was this that made Ayaka hate her sister with a passion. Ayaka had never found an element considering she'd never done the test before she left the academy. At the age of 16 while Tsuki was 12, she felt ashamed and belittled.

Tsuki became a diligent hard worker on her Genin squad, continuously pushing herself harder and harder in her clans arts as well as her new elemental jutsu. Her two teammates, both of whom were male, were impressed with her work ethic as was her sensei. All 3 Genin treated each other with respect and so made them a good candidate team for the Chuunin Exams later on in the year. The day she'd been invited to attend said exam, Tsuki rushed home to tell her parents. "Mom, Dad, I'm gonna be a Chuunin!" She cried as she ran into the open arms of her father for a near bone-crushing hug. It had been one of the happiest days of her life and, sadly, one of the last happy days she would experience with her family. Ayaka, who seemed happy for her sister on the outside, had had enough of her sister getting all of the glory. "Have fun while it lasts, little sister. I'm about to make life that much harder for you," She muttered as she disappeared into the shadows to prepare to ruin her sisters life and possibly her career as a ninja. But first, she needed her sister to get past these damned Chuunin Exams. She wasn't strong enough yet.

The Chuunin Exams pushed Tsuki's Genin team to breaking point. There were fights about where to go, what to do, where to sleep. It didn't seem like they were going to find these scrolls. However, while the boys slept one night, Tsuki went off on her own. She came across a squad who got too curious, and decided to try and open the Earth scroll they carried. She watched as the heavy paralysis jutsu took hold and sent the stunned boys to the ground. She probably couldn't use the Earth scroll now, but their Heaven scroll looked pretty decent. She took it, and returned to her team before they awoke. Seeing one of the scrolls they needed, the other 2 were given a new lease of life and went on to battle another squad and take their Earth scroll. They qualified for the fighting stage of the Chuunin Exams, and only 2 out of the 3 passed, Tsuki being one of them. The other got too cocky, and ended up with his spine being so severely damaged, he would never walk again.

Tsuki was presented with the rank of Chuunin at age 14. She was still close to her previous team and visited Rikudo, the disabled member, frequently to help care for him. The other, Daisuke, was less helpful but he had a soft spot for Tsuki, so he would help out if she asked. Tsuki was busy with missions for quite a while so her family saw little of her but her parents were still so proud of her that they smothered her with affection when she returned while Ayaka lurked nearby and watched her sister with viciously spiteful eyes. She was 18 now and STILL had yet to produce some sort of praise-worthy accomplishment. She was a drop-out, nothing more than a chip upon the family shoulder. However, she was determined that Tsuki would become the same thing over time. She'd make that happen if it killed her. First, she needed to deal with the cripple that Tsuki was so infatuated with. That would be the first step in breaking her little sisters spirit. Then it was only a matter of time.

Tsuki came to check on Rikudo one day after a mission with some fresh groceries and a bunch of flowers from her clans gardens. Using the spare key that she could always find under a plant pot, she let herself into his home. "Rikudo! It's me! I brought you some food and stuff!" She shouted as she made her way into the living room then gasped. Rikudo had fallen out of his wheelchair and was sprawled out on the floor with his legs still trapped in the chair. Tsuki rushed to his side to help him but he felt limp in her arms. "R-Rikudo?" She asked as she gently slipped a hand under his chin to check his pulse. Nothing. He was dead. Her first love was dead. "No..." She murmured as her voice cracked. Before long, she was crying more than she'd ever cried before, hunched over Rikudo's body and murmuring prayer after prayer that Kami would take care of him. What she didn't know was, if she'd come not even half an hour earlier, she would've caught her sister breaking the frail young mans neck.

From that day on, instead of breaking as Ayaka would've hoped, Tsuki worked even HARDER, working for both Rikudo and herself now. Daisuke had drifted apart from her as the two grew older but they still made time to meet up now and again. Tsuki swore that she would make it to Jounin one way or another and this just made Ayaka work even harder to find a way to take down her little sister. Then it finally hit her. Her sister's chakra had been growing and growing as she got older. There was ONE thing she could do to potentially ruin her sister. Ayaka might've not been given a rank since she never graduated, but she'd been studying demons since she was about 7. They fascinated her greatly. If only she could learn a seal of sorts. She did learn one, the Five Pronged Seal, on the day that Tsuki was granted the position of a Konoha Jounin. What poor Tsuki didn't know was that, soon, all of her happiness would be taken from her.

One night, while an exhausted Tsuki slept, Ayaka made her way into her room with a scroll in one hand and her other hand glowing with the seals energy. Releasing a wolf demon from inside the scroll, she forced into Tsuki's body, making the young girl jerk awake and thrash wildly and plead for her sister to stop. However, her pleading fell on deaf ears and Ayaka proceeded to seal said demon inside her little sister. "Welcome to the shadows, Tsuki," The girl hissed. "It's not fun, but you'll learn to live with it," Tsuki didn't understand. "Nee-Chan...Why? What did I do?!" She gasped as Ayaka striked her across the face. "You were born," The spiteful older sister spat as she left the room, leaving Tsuki to huddle up on her bed and cry herself to sleep.

Since Tsuki had so far been able to tell her parents absolutely everything, the next day she went straight to her mother. Of course, she did indeed believe what Ayaka had done but she couldn't even bring herself to touch her daughter. "Tsuki...I love you, you know that," Her mother sobbed. "But I can't have you staying here while you harbour that...THING inside of you. You could hurt somebody," Her father then entered the room and Tsuki's mother informed him of what had happened. He looked at his daughter and managed to reluctantly embrace her. "Tsuki...This will be the last time I embrace you...Now you must run. Ayaka has gone to tell the Hokage of what you have inside you. Run before she has the chance to ruin you, Tsuki. Take this with you," He handed her his pocket watch, which played a lullaby when you opened it. It would get her to sleep when she was a baby. "Go, Tsuki, hurry. We'll stall them so you have time," Her mother urged as Tsuki hurriedly went to pack her things but left her headband on her bedside cabinet. She left as fast as she could, but never did get to say goodbye to Daisuke. Only being 17 when this happened, she has been a rogue nin for a year now. Neither good nor evil, she travels from place to place with the hope of finding somewhere that will accept her for the demon she has inside her. The wolf demon is nothing remarkable, it gives off a more vicious chakra, and it can take over from time to time, causing her to grow wolf ears and a tail. It has no elemental control, but when its chakra spikes, so does Tsuki's. Sometimes it helps, sometimes it doesn't. She hasn't learned to control it yet or tame it as of yet.

Family: Tsuki has a clan full of family, but since she can never return to them, she just says that she has none to save her the pain of explaining it.

RP Sample: [Check my other chars]

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A Broken Heart...Stricken By Grief.
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Kurai Niwa
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PostSubject: Re: Tsuki Hana   Tue Jul 06, 2010 4:54 pm

Clan Jutsu

Name: Poison Ivy's Lullaby
Rank: B
Element: KKG
Description:
The poison in question is shot from the thumb. This poison acts as
something of a tranquliser, putting the victim to sleep should it hit
them. It would have to be in bare skin for the poison to be absorbed
into the bloodstream and the poison takes about 5 minutes to go into
effect. During this time, the victim gets more and more sluggish as the
poison takes hold, making them tired and slightly unfocused. Every Hana
member carries an antidote for said poison.

Name: Shock of the
Thistle
Rank: B
Element: KKG
Description: This poison is shot
from the index finger. The poison, providing it doesn't miss and hits
bare skin, causes the opponents limbs to slowly seize up, preventing
movement or at least rapidly descreasing their speed. The poison takes
about 10 minutes to fully kick in, so the decline in speed is slow but
definitely visible. Every Hana member carries an antidote for said
poison

Name: Mute of the White Rose
Rank: B
Element: KKG
Descripion:
This poison is shot from the middle finger. This poison, unlike the
others, needs to hit anywhere from the neck upwards to have any effect.
This poison goes straight to the victims ears, decreasing their hearing
or just blocking it out altogether. At a time of about 3 minutes, it
comes into effect more rapidly than the others but this poison also
fades after about 10 minutes so the antidote for this is rarely needed.
Every Hana member carries an antidote for said poison.

Name:
Hibiscus Burn
Rank: A
Element: KKG
Description: This poison is
shot from the ring finger. Again, it needs to hit bare skin to take
effect and must not miss. The poison, once absorbed into the
bloodstream, raises the bodys temperature to soaring heights. This can
cause anything to collapsing from heat exhaustion to just a mild case of
heat stroke. It depends how much poison lands on the body. It takes
about 6 minutes to completely seep in, and for the specific effect to
take hold. Every Hana member carries an antidote for said poison.

Name:
Snowdrops Frostbite
Rank: A
Element: KKG
Description: This
poison is shot from the pinky finger. This poison is also different from
the other 4. This poison, although again having to hit bare skin, sits
on top of the skin and crystalises. This causes an initial drop in body
temperature as the crystalised material is very cold to the touch. It
has tiny barbs on the top which act like icicles, hurting the victim if
they try to pry the poison off of them. If they can push through the
drop in temperature, this poison is relatively easy to bear with. Every
Hana member carries and antidote for said poison.

Name: Garden of
Combined Poisons
Rank: S
Element: KKG
Description: This final
jutsu is formed by the use of all 5 poisons at any one time. For the
jutsu to take hold, all 5 poisons MUST touch bare skin. If even one
poison misses or hits clothing, this jutsu will NOT work. If and when
all 5 poisons land on the skin, it basically turns into a mixture of an
acid and a drug. It burns away at the skin, but it numbs the pain
receptors in the victims body so the victim doesn't feel a thing whilst
their skin is slowly being dissolved bit by bit. Once the poison wears
the skin away, it will indeed eat away at the victims limbs until they
can either wash the poison off, get the antidote, surrender or perish.
Every Hana member carries an antidote for said poison.

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Kurai Niwa
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PostSubject: Re: Tsuki Hana   Tue Jul 06, 2010 4:54 pm

Ugh, finally done -____-;

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Irie
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PostSubject: Re: Tsuki Hana   Tue Jul 06, 2010 5:25 pm

Approved!

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PostSubject: Re: Tsuki Hana   Tue Jul 06, 2010 5:42 pm

Awesome, thanks Zak 8D

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